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Who am I

I am an aspiring  Graphics Engineer / Game Developer currently living in the Netherlands.  After spending most of my twenties in finance, I took a chance in doing what am most passionate about since I was a child, making video games. What I have come to love the most in this field is building tools to facilitate a better workflow and reduce time requirements for artists.

 

A game could have the most unique features of everything out there, but that doesn't matter at all if it cannot run smoothly. Optimization is a necessity, and it is something I love doing, finding unique and new ways to solve the problems of rendering heavily populated scenes  is what I aspire to do in this field. 

EDUCATION

Currently at Hanze University of Applied Sciences - Creative Media and Game Technologies

SKILLS

Tools: Unity 3D , Photoshop 

Languages: C / C#, Python, Ruby, MySQL

Front End: JavaScript / HTML / CSS

Contact

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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